Colour, surface and detail

Finish that strengthens the form.

Start with metal and light. We place colour, gloss and texture so every surface has a clear role.

Explore colour and finish
TW / 09

Material in changing light

Colour is only part of the finish.

Brushing direction, gloss, texture, edge highlights and depth decide whether the wheel feels technical, quiet, warm or expressive.

B3 wheel visual study in freshly CNC-machined raw grey aluminium
RAW CNC ALUMINIUM / VISUAL MATERIAL STUDY

Start with what the light can reveal

The metal is not a neutral background.

Tool paths, grain, edges and pocket shadows already shape the wheel. Finish should reveal that architecture.

VISUAL STUDY ONLY — NOT A PRODUCED WHEEL, FINISH SAMPLE OR MACHINING RECORD

Surface language

One geometry. Six ways to meet the light.

01

Brushed

Grain softens reflections and reveals movement.

02

Polished

Sharper reflections heighten edges and transitions.

03

Satin

Even light calms complex geometry.

04

Machined

Tool paths become part of the expression.

05

Textured

Texture changes colour depth and perceived mass.

06

Mixed

Contrasting surfaces add layers without new geometry.

Tailored finish references

Not a colour chart. A conversation.

Metal, colour, gloss and detail are read together. These digital aluminium plates give us a shared language before a physical sample and written finish basis define the project.

01

Surface & gloss

The same colour changes when the metal and light change.

Base treatments

BrushedDIGITAL MATERIAL STUDY
Full polishDIGITAL MATERIAL STUDY
Brushed face, polished edgesDIGITAL MATERIAL STUDY
Diamond-cutDIGITAL MATERIAL STUDY
Bead-blastedDIGITAL MATERIAL STUDY

Gloss levels

Gloss85–95 GU · INDICATIVE
Satin40–55 GU · INDICATIVE
Matt10–25 GU · INDICATIVE
Struktur5–15 GU · INDICATIVE
02

Transparent colour

Colour over metal keeps the grain and depth visible.

Each screen tone below is an approximate RAL direction over a brushed-aluminium visualisation.

Clear & smoke

KlarlakkTransparent 0% · Gloss
KlarlakkTransparent 0% · Satin
KlarlakkTransparent 0% · Matte
RAL 9005Transparent 28% · Gloss
RAL 9005Transparent 52% · Gloss
RAL 9005Transparent 74% · Gloss
RAL 7016Transparent 55% · Matte
RAL 7024Transparent 45% · Matte

Warm metallics

RAL 1036Transparent 50% · Gloss
RAL 1024Transparent 50% · Gloss
RAL 8001Transparent 55% · Gloss
RAL 8004Transparent 55% · Gloss
RAL 8003Transparent 60% · Satin
RAL 1011Transparent 42% · Satin
RAL 3014Transparent 45% · Gloss
RAL 8019Transparent 60% · Gloss

Red & wine

RAL 3005Transparent 62% · Gloss
RAL 3020Transparent 55% · Gloss
RAL 3003Transparent 60% · Matte
RAL 4009Transparent 50% · Gloss

Blue & green

RAL 5011Transparent 62% · Gloss
RAL 5021Transparent 55% · Gloss
RAL 6034Transparent 50% · Gloss
RAL 6009Transparent 62% · Matte
03

Solid colour

When the colour stands on its own.

The same code can read differently through gloss, satin, matte or texture. Every screen tone remains an approximation.

Black

RAL 9005Solid · Gloss
RAL 9005Solid · Satin
RAL 9005Solid · Matte
RAL 9005Solid · Textured
RAL 9011Solid · Matte

Grey & anthracite

RAL 7016Solid · Gloss
RAL 7016Solid · Satin
RAL 7016Solid · Textured
RAL 7024Solid · Satin
RAL 7021Solid · Matte
RAL 7043Solid · Satin
RAL 9006Solid · Satin
RAL 9007Solid · Gloss

Warm metallics & brown

RAL 8019Solid · Satin
RAL 8001Solid · Gloss
RAL 8004Solid · Satin
RAL 8003Solid · Textured
RAL 1024Solid · Satin
RAL 1036Solid · Gloss

Accent colours

RAL 5011Solid · Gloss
RAL 3020Solid · Gloss
RAL 6009Solid · Satin
RAL 5024Solid · Matte
RAL 9016Solid · Gloss
04

Combinations

The finish comes alive when the layers work together.

Brushed + clear coatKlarlakk · Gloss
Brushed + warm transparentRAL 1036 · 50 % · Gloss
Full polish + clear coatKlarlakk · Gloss
Full polish + transparent bronzeRAL 8001 · 55 % · Gloss
Brushed face, polished edgesKlarlakk · Gloss
Full polish + transparent smokeRAL 9005 · 52 % · Gloss
Bead-blasted + solid matteRAL 7016 · Matt
Bead-blasted + solid texturedRAL 7024 · Struktur
05

Mark & details

The Tailored Wheels mark can whisper—or become the contrast.

Laser-etched, untreatedTAILORED WHEELS / 01
Engraved, under clear coatTAILORED WHEELS / 02
Colour-matchedTAILORED WHEELS / 03
Polished inlayTAILORED WHEELS / 04
06

How the colour is defined

Bring the reference you already have.

  1. 01

    RAL

    A useful industrial colour reference. The screen rendering is only an approximation.

  2. 02

    NCS

    A precise way to describe perceived colour when that system suits the project.

  3. 03

    Pantone

    A communication reference—not an automatic coating specification.

  4. 04

    Vehicle paint code

    The car's own code can start the matching conversation.

  5. 05

    Physical sample

    The agreed physical reference and written finish basis control the result.

A starting tone is enough

Have a colour in mind?

Send the code, sample, photograph or idea. We use it as the beginning of a controlled finish conversation.

DIGITAL REFERENCES ONLY — THE AGREED PHYSICAL SAMPLE AND WRITTEN FINISH BASIS CONTROL THE PROJECT.
Black multi-spoke wheel surrounded by water droplets and warm amber reflections as colour and surface inspiration

Colour and surface inspiration

Keep the possibilities. Pause the wheel configurator.

Use these colours, reflections and surface characters as visual starting points. The wheel itself is still being developed, so this page now shows inspiration and samples—not a configurable wheel.

  • Raw aluminium
  • Polished silver
  • Smoked titanium
  • Deep graphite
  • Satin black
  • Nocturne bronze
  • Warm bronze
  • Warm champagne
  • Copper ember
  • Vermilion
  • Electric cobalt
  • Ultraviolet
  • Fjord teal
  • Deep forest
VISUAL INSPIRATION ONLY — SCREEN COLOUR, THE DEPICTED WHEEL AND DIGITAL SURFACES ARE NOT PHYSICAL SAMPLES, AVAILABILITY, FITMENT OR AN ORDER SPECIFICATION.

Colour needs a job

Map the finish to the wheel—not the other way around.

Each boundary should follow a real surface transition.

Three-colour B3 finish study showing cobalt faces, ultraviolet depth and copper edge details
AURORA TRIAD / THREE-COLOUR VISUAL STUDY
  1. 01

    Primary faces

    The surfaces read first in motion.

  2. 02

    Rear spoke layer

    Reverse Spine can hold shadow or contrast.

  3. 03

    Pockets

    Depth fields shape light and visual mass.

  4. 04

    Outer edge

    A fine frame can sharpen the diameter.

  5. 05

    Barrel

    The field behind the spokes controls openness and depth.

  6. 06

    Centre

    A restrained final detail for approved project identity.

From screen direction to agreed finish

Choose freely. Define precisely.

  1. 01

    Read the car

    Paint, trim, brakes and body surfacing guide the surface, colour and contrast.

  2. 02

    Map the finish

    Give each surface and colour a clear role across face, depth, edge and rim.

  3. 03

    Approve and record

    A physical reference and written finish basis control preparation, gloss, texture, masking and tolerance.

LIMITED NUMBER OF PROJECTS / PERSONAL FOLLOW-UP

We accept a limited number of projects each year.

Start your wheel project